Shock Cannon

It's like firing a lightning bolt at your enemy. Highly powerful with a slow reload. It you miss, you can fire again nearly immediately. Powering up the weapon used to throw everyone around you (including allies) into a half spin or more depending on the power levels. This was used to stop rush artists from flying right past you to score a fast goal. Unfortunately, the devs deleted all knockback damage in the 2013 update. I do not know when they plan to put it back in, but this made powering up the weapon totally useless for goal defense. It splits up your damage to every enemy in the area so if someone is coming at your goal and has an ally near him, your powered weapon will do half the damage to both tanks.

Weapon Description
"The shock cannon delivers a massive hit at extremely short range. A powered-up shot will damage everything within 50 meters. The more energy stored, the more damage it does. Good defensive weapon to knock boosting cappers off their racing line. Also works well with stealth as a surprise attack."

Stats
Unlock Level: 36 Weapon Damage: 115 Weapon Range: 30 Round Velocity: Instant Rounds till Reload: 1 Reload Speed: 4500ms (4.5 Seconds) Powered Effect: Increased Damage, Area Knockback Powered Damage: 1.5x Powered Radius: 50 Powered Knockback: Gone cause of whiners Power Usage: All